Frequently Asked Questions
In fact, this is not a problem. First, the server administrator will be able to give reliable players moderator rights. The moderators will be able to put violators in the black list. The administration will have enhanced capabilities. For example, invisibility, the ability to teleport to the player, high speed, chat logs and so on. It will also be possible to create a white list. Only those who received the invitation will be able to access the server. This approach works very well in RP games and almost completely solves the problem of cheaters and troublemakers. There will be several reserve base buildings, such as a town hall, a warehouse with a small amount of resources and so on. You’ll have an initial amount of money that should be enough for the first time to buy clothes, food and rent something. As in any multiplayer game it will be very good if there are a lot of players on the server. Maybe we will try to solve this problem with the help of NPCs, which can not be robbed or killed and which will perform the usual mass work such as standing behind the cashier in the store, etc. If you die, you’ll lose only what you had with you and will respawn in the hospital. Your property (e.g. house, car) will be safe, unless you were robbed. For some reason they decided the game would be completely done in December, although we said that early access would be in 6-12 months that’s between December 2019 and June 2020. Of course from the very beginning the game will come out a little raw, all the games come out like this. We will constantly continue to refine, develop and update our game and after you bought the game the updates will be free for you. RAW is our first game of this scale. Artur is a media designer. He worked in a graphic media studio in Helsinki for a long time. He also shot various videos, his youtube channel is: https://www.youtube.com/user/ultravioletinc. Our main priority right now is PC. However as development progress, we might consider console version as well. We need to open an office, purchase hardware and software. For example, we plan to acquire a motion capture system in the future. And most importantly we have to hire more people. Now the priority is to hire more programmers and 3d-modelers. We’ll hire a shader artists, texture artists, map designers if we raise enough money. Also we have to pay taxes in the amount of 30-40% of raised funds. We plan to open official servers and provide dedicated servers to everyone. We’re planning to implement English, French, Italian, German and Spanish languages for beginning. As development progress, we also have plans on adding more languages. It’s very hard to say at the moment, because we are at early stage of development. We will announce system requirements when we get closer to release date so please stay tuned.
Yes, our game can not be made for 70K, but nobody said that this money is all that we have. We have other sources of funding too.
We didn’t have any marketing strategy, we didn’t advertise our game anywhere and nobody knew about it, unfortunately we did everything in a hurry. So considering the game wasn’t popular we couldn’t ask you for 300.000 here on Kickstarter.
Alexey worked for about 8 years as a lead programmer and has recently been involved in the development of 3D models for some companies.